MOOC, Web Design

#EDUSprint 3 – Creating the IT Architecture for the Connected Age

Here’s the recap for the last EDUCAUSE webinar of the EDU Sprint series: #EDUSprint 3 – Creating the IT Architecture for the Connected Age. Today’s session talked about the role of IT on campus, technology planning, and the infrastructure of IT services for digital learning.

#EDUsprint 3 - Is IT Creating a New, Connected Age?

The session discussed the processes, management strategies, and governance structures from the following higher education leaders on the panel:

  • Tracy Futhey, Vice President, Information Technology and Chief Information Officer, Duke University
  • Tracy Schroeder, Vice President, Information Services and Technology, Boston University
  • Ethan Benatan, Vice President, Chief Information Officer, and Chief Strategy Officer, Marylhurst University

Many spoke about how their IT unit is thinking deeper about services to connect to learning and the needs on their campus in a holistic manner. Tracy Futhey shared her ideas around IT services, and how we not only need to consider location within the organization, but more about the delivery and methods for our IT units.

IT Services

Although there was talk about campus-wide strategy, I rarely heard much about bringing others around the table for this discussion. Much of higher education still operates in silos, so the full potential of connectedness and planning technology in learning cannot just occur in an IT unit, academic department or business solutions. I think that more administrative leaders need to bring faculty, staff, graduate students, undergraduate students, IT developers, and external shareholders together for these strategy meetings. in higher education. As our campus environments change, so does the IT needs and services to support learning and engagement.

I did appreciate when Tracy Schoeder shared about the Digital Learning Initiative and Technology Planning at Boston University. Although emerging technological trends evolve, I think that planning and assessment need to be part of the regular planning cycle.

Strategic IT Planning - The BU Example #edusprint I also appreciated that BU puts a focus on the human aspect of their planning, and not just the IT solution. Organizational structures should be assessed and reviewed for the IT architecture, to meet the needs and understand the institutional goals for learning.

Human Architecture for Digital Learning @ BU

Finally Ethan Benatan, started with a few predictions on how IT will change, be challenged, and move in the future – which is always a difficult task. I did appreciate that he shared a design process… and that it was just that – A PROCESS. There will not be a single solution to each campus environment, and it takes some agility and insight to move your higher education institution in the right IT direction and continue to assess your needs.

Here are some new links & reads from the session in no particular order:

Did you miss the last of the 3-day #EDUsprint? No worries. Here are a few resources for you:

You’re very welcome. Happy learning!

EC&I831, eduMOOC, Higher Education, Learning Community, Learning Technologies, Open Education, PLN, Virtual Communities, Web Design

#mtmoot Opening Keynote: Digital Pedagogy to Engage

This morning I will be joining the Mountain MoodleMoot at Carroll College in Helena, MT to share some thoughts and ideas around engaged digital pedagogy. Our learners are connected; however  I think more educators and instructional designers need to support our students in developing effective learning skills to navigate this new culture of learning. For those of you interested in following along, be sure to tweet with hashtag  #mtmoot, check out my slides (below), and feel free to scope out the digital handout http://bit.ly/mtmoot12 I compiled for this session.

 

Today’s learners operate in a world that is informal, networked, and filled with technology. Connectivity and digital access is an increasing need for our students and a vital requirement to excel beyond structured learning environments. Our learners are now able to interact with information, learning materials, and peers from around the globe. There is an increasing need to expand and enhance our learners’ involvement in learning technology to support engagement in online learning environments.

With the emergence of collaborative, online tools, educators can take advantage of multidimensional and engaged participation to reach their learning outcomes. Social media creates a space where “everybody and anybody can share anything anywhere anytime” (Joosten, 2012, p.6). Educational paradigms are shifting to include new modes of online and collaborative learning and student-centered, active learning to challenge our students to connect curriculum with real life issues (Johnson, Adams & Cummins, 2012). As a new generation of learners begin to create and share content, educators need to understand how to effectively utilize social web resources to impact in instructional practice create a culture of online participatory learning.

Emerging technology platforms and devices are beginning to disrupt education as we know it. To coevolve and positively impact learner success, it is critical that instructors and instructional designers consider how digital pedagogy can support learning outcomes. This keynote plenary will share ideas and suggested practices to develop a richer learning experience and thrive in the changing digital learning frontier.

References

Johnson, L., Adams, S. & Cummins, M. (2012). The NMC Horizon Report: 2012 Higher Education Edition. Austin, TX: The New Media Consortium.

Joosten, T. (2012). Social Media for Educators. San Francisco, CA: Wiley/Jossey-Bass.

Higher Education, Learning Technologies, Web Design

Backward Design with TED-Ed

Beginning with the end in mind. This is the philosophy of instructional design method backward(s) design.  A few weeks back Kevin Guidry shared his thoughts on backward design, and it got me thinking about how I approach my curriculum and lesson plans.

Image c/o <http://www.recordholders.org/images/backwards-cycling1.jpg>

For the Office for Exploring Majors, I am currently reviewing/updating modules for our first-year seminar class – UGST 1000. The goal is to offer an “engaged” format (we cannot use the term blended or hybrid, but there will be mixed components of online, in-class and active requirements) for Fall 2012.  Last semester our department offered a couple of sections of the NextGen course; however, the class focus was on “well-being.” Since our office t works with undecided students, the engaged sections for Fall 2012 will need to be directed towards major/career exploration and academic success.

Image c/o <http://kids.esc13.net/curriculum/3stages.gif>

In reviewing the current curriculum, it was apparent that a backward design approach would be the most effective method for this instructional design project. In Understanding by Design, Wiggins and McTighe (2005) identify three key stages for  backward design:

  1. Identify desired results (learning outcomes) – What should your learners know, understand, and be able to do?
  2. Determine Acceptable Evidence (means to assess if learners have learned) – How will you know if learners have achieved the desired results, achieved those learning outcomes, or met the standards? What is the evidence of learner understanding and proficiency?
  3. Plan learning experiences and instruction – What will be the procedures or methods to reach these outcomes? This includes a definition of knowledge; definition of skills and procedures learners need to master; definition of materials; and definition of learning or instructional activities.

Here is an example of an engaged learning module that I will include for the Time Management unit. This session will have the backward design steps and one of three classes that students will be required to complete outside of the in-class meeting time.

1. Learning Outcome(s)

Learners will be able to:

(a) identify the differences between tasks, objectives, and goals.

(b) create a smart and effective to-do list of tasks.

(b) assess their weekly schedule to identify how time is being utilized.

(c) select priorities, understand where time is lost, and accurately adjust for effective time management.

2. Evidence of Learning

Learners will demonstrate their understanding of learning by:

(a) drafting a to-do list of tasks for the day/week and identify 5 top priorities.

(b) mapping out a one week schedule of their activities to identify where their 168 hours are allocated.

(c) creating a visual representation of how the 1 week period time is accounted for in terms of activities and responsibilities.

 (d) writing a 250 word minimum blog post/online journal about their 168 hours and weekly schedule. This reflection will include the visual representation of 168 hours, account for time wasted, and offer ideas how to effectively manage time to balance their schedule.

3. Learning Experiences & Instruction

This section of the time management unit will be housed online. We have some modules created on Blackboard Learn; however, I thought I would also create a mock up on the new TED-Ed website. This is a rough draft of a module (to be edited) I designed by “flipping the video” from YouTube into a lesson. [Side note: there are already a number of lessons available for educators to use for the experience section of lessons. Instructors can use the same module or “flip” it.]

TED-Ed | Time Management: How to Write a To-Do List & Know Where Your Time Goes

College Success – Chapter 2: 2.3 Organizing Your Time

References:

Beiderwell, B., Tse, L., Lochhaas, T.J., & deKanter, N.B. (2010, August). College success. Flatworld Knowledge. Retrieved from http://catalog.flatworldknowledge.com/catalog/editions/54

Wiggins, G. & McTighe, J. (2005). Understanding by design (2nd ed). NJ: Prentice Hall.

Learning Technologies, Web Design

The Survey for People Who Make Websites

For those of you higher education folks who dabble in web design (and/or have web development as a larger part of your job portfolio) you might want to check out the findings from The 2008 List Apart – Survey for People Who Make Websites.

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Very interesting information about folks (some like you) who create and design websites. Get their perspective on their projects and where the world wide web is going in the future.  Other key details about:

  • technical & education experience
  • years on the job
  • geographic location
  • salary & vacation
  • their next career move